The app was done in 13 days as part of an introduction to screen based interactions, one of the modules in the course “Exploring design through interactions”. The brief was to design a digital service that explores different ways of non-commercial sharing.
Each one of us was delivered an object, and mine was a skateboard. This resulted in the app Skatetracker, where skaters can share and find new skating spots and routes. The app includes an overview of locations to avoid due to traffic, road damage or high bust risk. The users can add danger warnings for others to find on their map. This creates a nice and safe experience for beginners, while also adding more challenges for the pros.